HorseGame

 

The horse will follow your mouse around and will move quickly if you left click the mouse and leave a red apple on the ground.  The horse image leaves a trail when it moves across the black bottom third of the window.  My daughter liked leaving tons of apples on the ground in the same spot and watching the horse image jitter as it ate all the apples there.  She also liked using apple placement to make the horse trail fill up the black region.

That's about it.  She wasn't interested in playing a second time.

The following error is recorded in the log when HorseGame is launched.  Probably represents the problem painting the bottom third of the screen.

The program 'sugar-activity' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadDrawable (invalid Pixmap or Window parameter)'.
(Details: serial 5067 error_code 9 request_code 136 minor_code 3)
(Note to programmers: normally, X errors are reported asynchronously;
that is, you will receive the error a while after causing it.
To debug your program, run it with the --sync command line
option to change this behavior. You can then get a meaningful
backtrace from your debugger if you break on the gdk_x_error() function.)

 Page last changed: 06/11/2008