HorseGame

 
The horse will follow your mouse around and will move quickly if
you left click the mouse and leave a red apple on the ground. The horse
image leaves a trail when it moves across the black bottom third of the window.
My daughter liked leaving tons of apples on the ground in the same spot and
watching the horse image jitter as it ate all the apples there. She also
liked using apple placement to make the horse trail fill up the black region.
That's about it. She wasn't interested in playing a second
time.
The following error is recorded in the log when HorseGame is
launched. Probably represents the problem painting the bottom third of the
screen.
- The program 'sugar-activity' received an X Window
System error.
- This probably reflects a bug in the program.
- The error was 'BadDrawable (invalid Pixmap or
Window parameter)'.
- (Details: serial 5067 error_code 9 request_code 136
minor_code 3)
- (Note to programmers: normally, X errors are
reported asynchronously;
- that is, you will receive the error a while after
causing it.
- To debug your program, run it with the --sync
command line
- option to change this behavior. You can then get a
meaningful
- backtrace from your debugger if you break on the
gdk_x_error() function.)
Page last changed:
06/11/2008
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